Pang-like prototype
Oscar Escamilla

Project Description

The idea with this prototype was to implement what I had been learning on a Udemy Unity course into a game type, Pang, that is not as present in tutorials as other genres (space shooters, platformers, etc). In this way I would confront and try to solve problems outside of the help of those other tutorials

Currently most of the game systems are implemented. The code has been rewritten a few times and features like transitions and loading screens are being added in order to make it as reusable as possible for other more ambitious prototypes and games. It is an intense experience for someone who is not used to program or plan game architecture

The game is probably done. 3 levels don't seem like much, but the purpose of the game was to help me find my legs in Unity development, and in this, I think I succeeded. The build uploaded here is a small gift I made for my niece for her Halloween Birthday.

CONTROLS: LEFT-RIGHT ARROW KEYS FOR MOVEMENT, CTRL TO SHOOT, SPACE TO JUMP. MAXIMIZE SCREEN FOR BETTER PLAY EXPERIENCE

Project Details

  • GenreArcade
  • ClientMyself
  • Datemay-june 2017
  • StatusWIP
  • PlatformPC/ Mobile
DOWNLOAD BUILD FOR PC DOWNLOAD APK FOR ANDROID